Posts Tagged ‘Star wars release’

Computer game Star Wars – The Old Republic M GE server to be with you

Wednesday, January 25th, 2012

Stuttgart – Laser swords hiss through the air, and energy beams hurl opponents to the ground, accompanied by one of the most famous melodies in the world. Spaceships move in the sky. During which their train. When “Star Wars: The Old Republic,” Well B and se meet in cheap world of warcraft gold battle, then G nsehaut guaranteed?. Since Wednesday, the new online game is increased? Ltlich, and the interest is riesengro. This is not surprising, since the saga of “Star Wars” offers one of the m? Piazza Barberini licenses in the world, and as an online role-playing game you can now virtually step into the shoes of a Jedi Knight or Sith Lords. It is after “Star Wars: Galaxies?” Already the second attempt with an online role-playing game in the “Star Wars” universe in the hard market UMK mpften Fu? to grasp. That earn the concept is still a lot of money l sst? Shows for years, the fantasy role-playing game “World of Warcraft”. It was published in 2004 and had a triumphal procession around the world, which still has no equal – some eleven million players in this game draws its spell. But who in online games of this quality from the beginning to be m RIGHTS, who needs one thing above all: strong nerves. Anyone who has bought the “Star Wars” game about online took almost three days to download the 25 gigabyte game content. Who owns the store-bought DVD version is required no less: players have to endure a multi-step registration process with various queries about himself, and it went – even when everything answered correctly and installed – at least in the past few days, often hours after going on: On the provided servers crush was so great that it sometimes had to wait hours before they were allowed to enter the online web. “Star Wars” appeals to many generations That sounds hard to understand: For months feverishly against “Star Wars” fans that day, and how big? would be the onslaught was not hard to guess: The so-called beta-test, a test in which players could make first experiences with the game and at the t the stability of the server has been tested, did a few weeks more than 700,000 players. more than two million applications were received for this purpose before. Around 2.5 million players worldwide had registered on the official website of the game later this year. Pre-line world were already on 13 Entered December – even here there were long waiting times for some trouble. The new online role-playing game Nnte now “World of Warcraft” to compete. It online role-playing games have failed. Whether it succeeds will probably be decided in the Coming weeks. Then we will see if the online role-playing game attracts more and more players, with the motto: Where are many, since m RIGHTS you be there. The chances for this are not bad, because the game appeals to launch despite the current difficulties a broad audience: “Star Wars” is a saga that know several generations in the movies. Also that the game was moved to a time long before the events of the play of the cinema, can also only be rderlich f: No one feels so marginalized. The gamers will get a hero’s feelings In the game itself, there is an age thousands of years before the rise of B sewicht Darth Vader to explore, as the war between the Galactic Republic and the Sith Empire divided the galaxy ever. Eight different roles are available for this, will offer an interactive story with cinematic dialogues and complete synchronization of all the characters in the game. Especially the latter’s New: Read In similar games, the player still much to learn, as N chstes what to do?. With the complete soundtrack of “Star Wars: The Old Republic” is a more immersive experience will furthermore be glitches erm. The Canadian game developers Bioware is in the game on moral choices. This is new: at every corner waiting for the players that have an impact on the further development of the avatar. “In Herk, Mmlichen online role-playing, no one feels as something special. We aim to play our aim to produce an epic feeling to the player,” says Greg Zeschuk from Bioware studio programming. The claim to offer a new online role-playing experience, nevertheless remains high. This is especially true as the manufacturer of a game a worldwide license under strong observation is known: So the players have very specific ideas about what they expect. Nachl liquids? About the appearance of individual characters, dialogues inconsistent or incorrect names of famous cities around quickly? Rger. Discrepancies are the manufacturer in forums then immediately cut around the ears – as the initial difficulties of the game. On some gaming sites on the Internet of frustration in the past few days was great. Additional costs to purchase the game Closing? Lich here? it to the queue by Electronic Arts:? “While we do not guarantee W k can, that will never exist swtor power leveling queues, k but we can assure you that we take the matter seriously and consider st to bottom, that they remain manageable and appropriate. ” ? A tangible explanation tion to the problems probably looks different – this is surprising, since the player next to the purchase of the game for around 50 € after 30 days of game time will continue to pay money: 13 € – and per month.

Transfers gratuits fresh Magmeld

Saturday, January 14th, 2012

Smother you in town? Why not move to the countryside? NCsoft West offers a new solution to the housing crisis on Chronos and Naia: free transfers to Magmeld of star wars credits characters, from January 13th to February 1st.
Offer Details
* This is a free shuttle service available for a limited time.
* The transfer will take place in three stages: registration begins January 13, and transfers will be made during the maintenance of Jan. 18, from 25 January and 1 February. The service will no longer be available after that date.
* It is a way to Magmeld is proposed.
* Offer is only available for players of Chronos and Naia.
* To be eligible, a character must collect all the conditions listed below.
* Please note for all the contents of your inventory can not be transferred, read the restrictions.
Am I eligible for transfer?
* Your character must be level 40 or older, who completed his quest for development of second class.
* Your character should not be a hero at the time of transfer.
If you qualify, you can request a transfer, but you must do some preparation:
* Create a level 1 character with the desired name of Magmeld. The appearance, gender, race and class do not matter, the idea is to book a place and a name. Do not play this character because it will be deleted during the transfer and replaced with the character as you move.
* On the character to transfer, leave your clan and alliance.
* Wait for the status of hero ends. The transfer can only be done if you are a hero.
* Empty your messages in your mailbox and your sales in the Auction House. The transfer can only take place if you are still tied to the economy of the server. Make sure you cancel all your sales and scrub all items and payments in your mailbox.
What will be transferred and will not?
Will be transferred:
* All information except your character's name (the character transfer will take on the character's name Magmeld.) This includes the class, level, skills, and the status quest.
* The equipment worn by the character.
* Quest items in the quest inventory.
* Only one pet per character is transferable. The name will be reset.
* Tattoos and revenues arising learned. Inks and revenues as objects will not be transferred.
* The Adena, with a limit per level:
o Level 40-75: 1,800,000,000 Adena maximum (1800000000)
o Level 76-84: 4,200,000,000 Adena maximum (4200000000)
o Level 85-99: 7,000,000,000 Adena maximum (7000000000)
o Note: If you are on a subclass at time of transfer, the level of the subclass to be taken into account to define the limit of Adena. If your main class is level 85 but your subclass is 40, 40-75 is the limit to be applied. It is recommended to stay on the main class until the transfer is complete.
Will not be transferred:
* Items in your inventory.
* Items in your warehouse.
* Items in transit through the Dimensional Merchant.
* Items with limited shelf life (even those purchased in the Store).
* Zariche, Akamanah, or weapons of Heroes.
* The friends list, the parameters of the mailbox, the macros.
* Data clan, Territory Wars Territory and Quests.
* Olympiad points, the Tokens, and the status of hero.
* Data from Mentor and mentee.
Note that if you miss a transfer because you do not gather all the world of warcraft cheap gold requirements, you can still register for the next transfer.

“Seductora” at first sight: the Sith

Wednesday, January 4th, 2012

The Sith mounts attacks hand-to-hand with its laser sword, having from normal blows to stands for casks, and can use abilities Sith like making typically levitar to the enemies while the asphyxia. With the Sith those of the equipment participated in an adventure, in which they had to end powerful jedi of a ship of the WoW Power Leveling Republic, and in this demonstration we could see one of the new features of the game, not only in the field of the games online, but as I make sure to emphasize Bioware, in the videojuegos generally: the multiplayer system of dialogues.
In the mission the Sith was accompanied of cazarrecompensas, and were going to speak with the captain of the ship, that had failed to fulfill a direct order. Although in the sequence kinematics the personages spoke of automatic form, when there was an option that to say, a phrase or an action that to choose, the members of the equipment (in this case two) could vote by the preferred option, that finally was the one that was triggered. This innovating system allows that the elections in a shared adventure are ” democráticas” , at the same time respecting the nature kinematics of history. By overwhelming majority in the room the captain was executed by the Sith, and soon we faced dozens of soldiers of the Republic finally to end the Jedi.
Later we could prove the game, to verify that it is controlled almost just as any other MMORPG, mixing keyboard and mouse, and conducting battle like dialogues or selection of objectives with the mouse, but its system battle much more is oriented to the action, selecting between different attacks with the keyboard, that we could connect, and causing that the experience was much more fluid that in the habitual game of the sort, comparable to the system of stands for casks and attacks of Age of Conan. Graphically the game is not a wonder if it is judged by the general canons, but shines very well to be a game of massive roll online.
According to Bioware said to us, aside from these two great new features (covers and dialogues multiplayer), the game will have everything what it is possible to be hoped nowadays of a MMORPG: player against player, economy and manufactures, social clans and functions, etc… The bad news are that dubbing will not arrive at the Castilian, calld solely, and the dubbing will be limited, at least at the moment, to English, French and German. Person of Bioware that taught to the star wars credits game to us commented us, before our foreseeable question of why she had not bent, who right now are resources no to also assume the dubbing to the Castilian, but that it will be the obvious election at the time of doubling the game to a new language, which it is not a confirmation at least but a recognition. Dateless still, because Bioware, like Blizzard, sends the games when they are ready, Old Republic has been to us very promising, as much by environment adjustment in an age of the Star Wars universe almost not known, like by its virtues like roll game online.

Definition and first steps

Thursday, December 29th, 2011

What is that strange word that accompanies so many videojuegos? Ah, clearly, the roll that develops my personage, truth? Then although it could be, no. Of being thus, the roll servants (as much RP-PVE as RP-PVP) would not have sense some. The roll is the paper that takes one same one with its personage within a swtor credits MMORPG. To put it another way, it is what we interpreted with him. It does not mean you take how it, is adentrarte in history and to interpret with your personage as if an actor you were. How? Very simple, interacting with agreed him to the personality and the characteristics that you have put to him. Now that you know that the roll is the interpretation of your personage, we are going to see how this one is created, since everything is not the personage personalisation who offers the game to us.
I. Things to consider – The race is a determining factor. Each race has a history, a culture, beliefs… Although it is an arduous work, it is necessary to read lore of the race that we choose and everything what it entails. Although we want that our personage is special of some way, that of some form breaks the mold… we do not have to avoid the characteristics of its race. – The name. Although you like to read upon your personage ” Yomolo” , ” Thekiller” or even ” DarthVader” , olvídate of it. The name must be adapted and remembers that your mother never would call ” to you; Thekiller”. Besides the name, a last name, although you are going as soon as it to use.
II. Happened Once we know clearly the race that we are going to interpret, its history and previously mentioned, go to the most important part of our personage, which will determine its personality. Some will say still more that it is not necessary to create past to him, if our personage is lost the memory. I feel to contradict this and to say that, although they are amnesic, history continues being an important factor. The past of a person it determines its goals, its objectives, its character, its form to be related to the others. He is something that also influences in that they suffer loss of memory. Why our personage is as he is? Why he has a scar? He has been only child or he had brother and, to have them, how took with them? Who has been its mentor? Why it has chosen the way of the Jedi, or why has become cazarrecompensas? Why it is some scared or phobias? Perhaps it seems stupid, but the past it responds all to those questions. What we must consider? – The historical facts that they have happened since it was born until the day that you decide to rolear it, or even what it has occurred months before his birth. – The age is very important at the time of establishing a beginning in its life. With the years experience is acquired more or less, and the past it has to do in it. – The fears sometimes can be ” espontáneos”. Perhaps to your personage they give to fear the toads him, without these have never done him nothing, but also can be that it is scared to them because of small they did some dirty trick to him with some of these amphibians. The phobias always come by something, are very few cases in that the phobias are spontaneous and they do not have a root, but mainly are by some experience that has gotten to leave to us in shock, reason by which much people do not remember why she has phobia to the water, to the dark, to be locked up… – Our personages also can have ” dones” , either they have been born with a natural talent or they have acquired because it. Perhaps he is a teacher of saxo, although one would occur him badly at the outset, and now he is one of the best saxofonistas of the galaxy.
III. Physical appearance Much people decide that his personage is we see as it in the game, but other many decide to be made the model more the possible similarity to as they imagine it. It is possible that, when writing its description, we must resort to its past. If your personage has a scar must have been by something, or perhaps he has freckles, some spot, some mark of birth… And that already is small characteristics. The style of life of the personage also influences enough in its aspect. Well, to make a good description physical it is necessary to have an order. Or we began from top to bottom, or to the inverse one. Personally I prefer to describe the face, which says is the door of the soul. How is described a face? Simply, it chooses the order in which you are going to do it, as I have said in the first phrase of this paragraph: from top to bottom, or of down to above. The eyes can be of many forms. They can be almendrados, to have tearful a very noticeable one, to have populated or fine and long eyelashes. The eyes are, perhaps, most important of all the body. With a simple one watched thousands of things can be explained: fear, surprise, affection, respect, intimidation, hatred, rage, pain… The eyebrows are not less important. A gathered frown usually indicates character badly or annoyance, eyebrows bent in a woman are a indicative of which it has much genius and that is somebody nervous assets or, straight eyebrows indicate that she is a calm and pacific person. Thus we would follow until describing the rest of the body (height and complexión, shoulders, arms, bust, legs). To have an order at the time of writing something is very important, does not matter if it is a mere writing or, as in this case, a description.
As advice I recommend to sit down in a bank and to observe the people who happen through the street, to fix us to its characteristics, in its form to walk, to speak…
IV. Personality Here I will be brief. The personality is marked by the past experiences. All we are born being babies, but to all they do not treat equal to us. Perhaps our personage would have a father who urged on to him with the strap of small whenever he did something badly, perhaps was born in the Empire and they instilled to him that to serve in his rows it was a great privilege… We look for important things in the past of our personages and construct its personality from this one.
V. Advice several – How I know if I have created a good personage? Enséñale its history to other people and leaves them give its opinion you. If they see WoW Gold something badly, that they are not scared to decirte how to improve. You must look for somebody sincere one and not that you blade.



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