Posts Tagged ‘reputation’

Standardization of the searches and changes daily

Tuesday, December 13th, 2011

In addition to these changes of currency and l' implementation of the researcher d' authority, we are leaning on the rewards of searches.
With two objectives: To replace or modify searches in favour of the reproducible searches To standardize the rewards of searches L' arrival of the researcher d' authority will not support the daily searches. L' one of the principal interests d' to use daily searches (as well as weekly and twice-weekly searches) is to support the renewal of contents. The researcher d' authority, while seeking to reinforce this system, will not support the daily searches. It is thus possible that you find yourselves in an authority which you already finished in daily search. We carried out adjustments so that you can all the same gain rewards in authorities without being penalized if necessary. By interesting us in the searches d' authorities, we discovered that much d' between them n' were not sufficiently gratifiantes. C' is the case of d' number; old authorities. We increased or reduced l' or/xp/objets with these searches and slightly reduced the number of different searches in a concern d' equity. Traditional authorities The challenges do not comprise any more a time d' makes an attempt daily. Their rewards were adjusted according to two elements: size of l' authority and the difficulty of the challenge. The authorities with 3 players make it possible to gain medallions, whereas those to 6 and 12 players make it possible to gain seals. In the same way, the random searches of certain authorities are not indefinitely any more reproducible. They do not allow any more to gain marks and their rewards from now on are calculated in normal currency.
In order other terms, if you play an authority of 40 levels lower than yours, you will not gain large-thing. Skirmishes The searches d' skirmish daily do not allow from now on any more qu' to gain reputation and n' have more time d' makes an attempt. The no-claims bonus d' experiment and the marks qu' they made it possible to gain were respectively rebalanced in no-claims bonus d' skirmish and of researcher d' authority. Irresistible reductions! Lastly, the update 5 will lower the prices of the traders d' skirmish. The prices were adjusted to compensate for l' arrival of the new currencies. We also reduced the cost of certain objects. The salesmen d' craft industry and d' legendary objects will also propose new objects.

D3 Beta Opt-in

Thursday, November 17th, 2011

I hate to be a buzz kill but I have bad feelings about Diablo 3. The main reason I'm saying this is because Bliz decided to add a second auction house into the game… That uses REAL money. I've always thought item shops that give you power were game breaking, but this is a new low. Not only that, but I hear Bliz manages to charge you 3 times as a sort of “tax” for using the service every time you buy an item. Something along the lines of a fee for putting an item up for offer, item tax, etc. For a company of the calibre and reputation of Blizzard this is just disgraceful.
Had a look at the game you linked Centaur, looks interesting. One funny thing I noticed in the FAQ though: “but we anticipate entering public closed beta”. Now, maybe I'm missing something here but would a -public- closed beta not be more like an…. Open beta? Anyway, another Diablo style game I'm hearing of a bit is “Grim Dawn”, which will be a “spiritual sequel” to Titan Quest.
“public” closed beta for Path of Exile means that for several weeks they plan to allow approx. 100 people (forum members) a week into closed beta… so they're slowly increasing the number of people in closed beta, while in the meantime they keep adding more content to the game, and finishing several as yet unfinished parts. Full open beta will be a few months later, once they have finished the content.
I'm looking forward to the game like I would a offline title. Maybe something to play casually with friends like Marvel Ultimate Alliance. I don't see my self marrying myself to the game like some MMOs so something like a cash shop wouldn't break the experience for me.



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