Posts Tagged ‘beta’

The Barbarian and Cain of Diablo III

Wednesday, December 7th, 2011

I've seen the conversation between Deckard Cain and the Barbarian character when you meet him in the cathedral and save him from the skeleton king and they dont seem to know each other. Isnt the barbarian character the same one from D2? To be more specific, Cain says “Thank you, but why did you save me?”its like “i dont even know you.. why would you save me?”i know its the same conversation with all the other characters but i think that the one with the barbarian should be different. they have history, after all.
From the dialogue we seen at Blizzard Worldwide Invitational '08 Paris verses the current one seen in Beta… Looks like Blizzard sadly that interesting storyline concept between Cain and the Barbarian male who survived the harrowing events of D2/LOD and the 20 years until D3's time been scrapped.
I think he's referring to Barbarians left in their homeland after the Worldstone's destruction, but they didn't undergo the same horrific quest in averting the schemes of Hell/Prime Evils directly. Sure the greater poplcat would bear of other terrible scars from Baal's assault but no Blizzard said we would encounter (mad?) members of the old gang from D2/LOD through our quest across Sanctuary. A D3 parallel to the fates D1 classes: the Rouge (Blood Raven) and the Mage (The Summoner). Gotta confirm it though.
A D3 parallel to the fates D1 classes: the Rouge (Blood Raven) and the Mage (The Summoner). Gotta confirm it though.The problem with that sir, is that in D1, there was only 1 hero. then that hero became the Dark Wanderer. D2 had a group of heroes that may/may not be insane (crazy) bosses or just NPC's. You can't parallel the D1 Rouge to Blood Raven and the D1 Mage to The Summoner because they never faced Diablo. Only one who faced Diablo was yourself which could have been the rouge, mage, or warrior, which then led to being the Dark Wanderer. As I see it though, the Barbarian was the only one of those heroes to survive the D2 story. (sorry if my ideas are repeating I'm a bit tired right now.)

Trying to get synergy in my wizard builds

Tuesday, December 6th, 2011

For electrocute might want to consider another rune I think by the time it gets to the seventh target its going to be really low in damage. Probably works like 40% damage first hit then 70% of the 40% then 70 % of that hit.Can't really say much for slow time since the alabaster rune (think thats what the white one is called) just says increase by 0%If you're going to use storm armor for some dps/life leech might want the crimson rune for the increased damage instead of the once and awhile crit single target damage.Also I haven't seen that much leech gear only like 1.1% damage as life on a couple weapons but beta does pretty much stop at lvl 9.Hopefully Illusionist isn't used too much either I dont want to be taking 15% hp in one hit.Right now you get 12 arcane power per second without anything adding to it. Could change but seems to work just right at 12 so that should help you decide if you want that extra 2.Looks like the build might be kinda fun I prefer to keep my distance with a caster but hopefully it gets you through inferno.
Slow time is a 'maybe' because the 0% probably won't remain that, unless they remove the effect entirely.I was going on some of the temporary stats for the max level gear (30% life leech total) but that's from the best gear in the game, and the stats were madeup anyway….I need to stop relying on non-existent item stats completely. I can modify my playstyle to remain on the move and at a distance,Maybe a long-range runed spectral blade (20 yards aoe) would work better if I'm herding together lots of mobs?Without the lifeleech I can't have low enough health to be taking 15% per hit for mirror image spam. Does mirror image damage (100% of my own including 2 images from teleport) justify the skill slot vs something else? having mirror image in the build makes teleport add 50% to my damage.e.g. familiar with passive +31% damage for myself and hydras, instead of mirror image.Storm armor is passive damage when runed, don't have to be getting hit and with high crit/attack speed once doing inferno, it could go off a lot. but is it better than having Archon? which would be more fun.Arcane orb could be a store of dps between fights, runed so it circles you until a monster gets close.e.g. cast arcane orb, AP regenerates before I reach next monsters…free damage upfront that doesn't steal AP belonging to hydra.As long as I can spam a long-range signature constantly, and drop hydra to dump AP I think it could work in inferno. Homing-magic missile so I don't have to target fire, keep running around with the key bluetacked down etcdrop hydra,spam signature,drop hydra,run away/teleport.

How to get gold Diablo 3 effectively

Friday, November 25th, 2011

As we all know, Diablo 3 Gold has become a popular currency.Consequently as quickly and efficiently to get the gold has become a required course players.First to get gold is to choose a career in a perfect the most effective and most of the work career magician.Master gold goldsmith Goldsmith depends on the choice entirely to his abilities, I think it is born to obtain gold.Of, of course, the current discussion is limited to the character version.Because Beta is used to make money, so the monsters of gold, it is important, what we call GF GF.The value should be as possible.The higher the better retention of the characters in the video is 208.GF value of GF dispute, ensuring the best features of other people have to accumulate the most possible.For to play, money is very important.
Career as a master goldsmith downside beta only that there is no class skills quickly moving to the Master of TP 18 and locked before the CD is quite long.According for Diablo 3 news, the best place to play King of Skeleton of the assignment to the strata of the maze before the start we have to prepare enough scorll animals are rolls of PET, to convene a small animal to help us recover the gold, this thing much reduce the time that we elect into gold. Each soloist will probably consume 3-5 animals reel.The goldsmith in fact, when gold falls Dagua is much lower than the number of objects you hit the golden obtained, and more rapid clearance surprising that we to make a quick reading of game objects such as barrels and cans. The following must not let them go.



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